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00:00 Intro;
00:18 Setting up the first shader;
00:44 UV adjustments;
01:58 Setting up the second shader;
02:20 Creating a mask;
04:36 Bump map for the first shader;
06:15 Displacement map;
08:59 Lighting adjustments;
10:12 Outro;
Explore essential techniques to easily create stunning labels for your beverage renders! This approach is scalable without any limitations, allowing you to meticulously add details.
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⚪️ Facebook page: / andymvisuals
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