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Built for developers who demand precision and realism, this sniper rifle system brings cinematic detail and tactical depth to your game. Every element is interactive, polished, and fully Blueprint-driven for maximum flexibility.
Every component is designed to enhance both gameplay and realism, offering the player full control over the sniper’s configuration. Whether used in tactical shooters, military simulations, or cinematic cutscenes, this system delivers true sniper immersion.
Features:
Toggleable Scope Cover – Open and close the lens cover dynamically
Deployable Bipod – Stabilize the weapon for long-range shots
Attachable/Detachable Suppressor – Customize for stealth or power
Realistic Recoil System – Sniper kickback feels powerful but controllable
Ejected Bullet Casings – Authentic shell ejection animation and physics
Automatic Reload System: Smooth auto-reload mechanism for uninterrupted firing.
High-Quality Sound Effects – Fire, reload, and interactions sound immersive and crisp
Detailed 3D Model – Optimized and game-ready
Optimized for Cinematics & Gameplay
4 LOD (Level of Detail) for each mesh to optimizing the performance.
Clean, fully commented Blueprint code for easy customization.
Technical details:
Number of Blueprints:5
Number of Animation Blueprints:3
Number of Skeletal Meshes:5
Number of Skeletons:5
Number of Physics Assets:5
Number of Sound Cues:15
Number of Sound Waves:22
Number of Sound Attenuations:5
Number of Materials:16
Number of Textures:31
Number of Structures:5
Number of Particle Systems:3
Input: (Keyboard and Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (No)
File size:
Zipped: 264MB
Unzipped: 318MB
Please feel free to contact me with your questions, comments and support.
Mail: [email protected]
Instagram: omr.games
WhatsApp: +90 554 183 5094