UNLIMITED textures in your Shaders! (OpenGL tutorial)

Опубликовано: 04 Ноябрь 2024
на канале: Low Level Game Dev
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In this video, I teach you how to use bindless textures in OpenGL. A technique that allows you to have as many textures in your shader programs as you want.

This doesn't seem to work on intel integrated GPUs :(((

Graphics Hardware checker: https://opengl.gpuinfo.org/listextens...
BIndless Textures: https://www.khronos.org/opengl/wiki/B...


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