WoW Controller Set up - FF14 style guide (Part 2)

Опубликовано: 04 Январь 2026
на канале: Squintina
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A guide on my ff14-inspired setup! Split up into multiple videos

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Video 1: Basic hotbar setup
Video 2: Targeting and game functions (YOU ARE HERE)
Video 3: Extra 2 hotbars, and setting up Double Tap (optional)


====Add-ons====
Required:
ConsolePort (Beta. Legacy could be used but you'll have to make your own adjustments)
Bartender
Masque
MoveAnything

Optional:
Immersion
GW2 UI

=====Bar reference (entire setup)=====
Bar # | PURPOSE |Bar name | NOTES
-----------------------------------------------------------------------------
Bar 1 | Primary Right |Action Page 1 | Note:(also shared with no-mod)
Bar 2 | Quick Swap Right |Action Page 2 | USED IN VIDEO 4
Bar 6 | Primary Left |Bottom Left Bar |
Bar 5 | Expanded |Bottom Right Bar|
Bar 3 | Double Right |Right Bar 1 | USED IN VIDEO 3
Bar 4 | Double Left |Right Bar 2 | USED IN VIDEO 3
Bar 7 | Quick Swap Left OFF|Bartender Bar 7 | USED IN VIDEO 4
Bar 8 | Quick Swap Left ON |Bartender Bar 8 | USED IN VIDEO 4
Bar 10 | All modifiers |Bartender Bar 10| USED IN VIDEO 3

Bartender visibility conditions:

L2(shift) Bar6 [petbattle]hide;[mod:ctrl,mod:shift]hide;[mod:alt/ctrl]fade;[nomod]fade
R2(ctrl) Bar1 [petbattle]hide;[mod:ctrl,mod:shift]hide;[mod:alt/shift]fade;[nomod]fade
L2+R2 Bar5 [petbattle]hide;[mod:ctrl,mod:shift,mod:alt]hide;[mod:ctrl,mod:shift]show;hide;
R2+R1 Bar3 [petbattle]hide;[mod:ctrl,mod:shift,mod:alt]fade;[mod:ctrl,mod:alt]show;fade;
L2+L1 Bar4 [petbattle]hide;[mod:ctrl,mod:shift,mod:alt]fade;[mod:shift,mod:alt]show;fade;
All Bar10 [petbattle]hide;[mod:ctrl,mod:shift,mod:alt]show;hide;
[petbattle]hide;[mod:ctrl,mod:shift,mod:alt]show;fade;

This one is not used in the setup, but if you want your "no modifier" buttons on their own bar, this is what you would use.
Nomod [petbattle]hide;[mod:alt/ctrl/shift]fade

Likewise, this is not used either, but if you wanted to make a L1 bar:
L1 Bar9 [petbattle]hide;[mod:shift/ctrl]hide;[nomod]hide;show;

Macros:
Cancel: (Nomod-Circle button)
/cleartarget

Clear Focus:(Nomod-R3 button)
/clearfocus

Set new focus if one doesn't exist. Target focus. (Nomod-L3-button)
/focus [target=focus,noexists];[target=focus,dead]
/target [@focus,exists,nodead]

If you wanted to make no-mod square a button (so maybe during certain vehicle UI you can temporary bind a quest-specific macro?)
Then this macro can be used for a map:
/run WorldMapFrame:SetShown(not WorldMapFrame:IsShown())