This video showcases a stylized forest environment I created in Unreal Engine.
The goal of this piece was to explore composition, lighting, and atmosphere while developing a cohesive natural scene. I focused on creating a warm, inviting mood using stylized foliage, carefully placed props, and soft, dynamic lighting.
The project highlights my workflow in:
Environment layout and composition
Stylized asset creation
Lighting, color grading, and atmosphere
Scene optimization and visual polish
This forest is part of my ongoing portfolio work, aimed at improving my skills in environment art and stylized world-building.