Sorry for all the clicking around and random camera movement. I now realise that i have a problem. I also realized i talk alot for no reason so here is a link to a shorter version that is not as explainy: • Unreal Multiplayer (Darksouls inspire...
Anyway, as the title suggests: This is my take on a Darksouls inspired multiplayer combat system. But works with any RPG/Fantasy games. It uses a lot of networked root motion animations wich took me a while to figure out when i first started.
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