Other than competitive balance, the updates up to this version adds two new characters Lupinus and Ray.
Lupinus is an Earth Union sergeant, Lupinus once used to keep to herself after becoming traumatized from the loss of her arm in the past.
However, as Hikaru is assigned to track down the Chaos Code, Lupinus is given the mission to keep an eye on Hikaru and make sure he remains under Earth Union surveillance. Now faced with having to choose between her devotion to the Earth Union and her best friend, Lupinus takes measures into her own hands.
Instead, some time ago, Ray was once an officer working for the Earth Union's police department who was assigned to a case regarding the Chaos Code. However, due to mysterious circumstances, the intelligence division of the police department forcibly closed the case before he could get anywhere with it.
Wanting to figure out what exactly the Earth Union may be hiding, Ray turns in his badge and continues his search for the Chaos Code, working as a bouncer for a casino in the meantime to make ends meet.
The game uses a standard 8-way lever and four button (weak punch, weak kick, strong punch, strong kick) system. Characters can be customized prior to the fight, such as selecting two "edit special moves" from four possibilities to go along with the character's built-in attacks. Players can also select between "run" and "step" modes, placing the focus respectively on speed and technical play.
The game makes use of a couple of systems that can quickly change the flow of battle, besides:
Guard Break and Tactical Guard/NEX Strike: Guard Break is a slow attack which breaks opponent's guard; while Tactical Guard is a parry counter that can also be done in the air, yet susceptible against throws. Both cost one half of bar meter.
Chaos Shift: A Roman Cancel-like state which can cancel special moves as well as supers at cost of one half of bar meter. In the first game, known as "Chaos Shift", it uses a half of super bar.
Exceed Chaos: Place the character into a special status which requires full bar of meter to activate with and grants them three properties, consists combo limitation removal, health bar recovery and the reduction of dizzy bar.
Destruction Chaos: A high level super move that, if successfully connects, can eliminate half of the opponent's life gauge.
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