Photon Networking Tutorial Series EP#04 | Remote Procedure Call (RPC) | Unity 2018

Опубликовано: 12 Февраль 2026
на канале: Yaseen Mujahid
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One of the more important features of Photon you'll find yourself using more often, called "RPC (Remote Procedure Calls)". Today we'll be taking a look at this, and how it differs from direct data sending/receiving. An alternative to this is also available, called "Raise Event".

Be sure to join the discord server for any sort of help, I'm decently active.

Difficulty: Intermediate
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► Time-stamps:
= 02:05 - Intro
= 03:55 - Jumping into Code
= 05:22 - Raycast Shooting (Repeat)
= 06:55 - PunRPC
= 08:42 - Calling a RPC
= 09:11 - Photon Targets
= 14:13 - Testing
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