How To Install Mods In Far Far West - Step By Step

Опубликовано: 26 Май 2026
на канале: KitsuneGuide
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How to install mods in Far Far West without crashing on launch or corrupting your save. Covers .pak files, UE4SS, and FFMM.

Far Far West runs on Unreal Engine 5.7, which has byte-pattern mismatches that break the standard UE4SS build, and Update 1 (May 14) breaks older mod files outright. Cosmetic and UI mods drop straight into a Content\Packs subfolder, gameplay mods need the UE5.7-specific UE4SS build from Nexus, and stacks of 5 or more mods need the dedicated Far Far West Mod Manager instead of Vortex or MO2. Skipping the save backup is the usual reason saves end up corrupted with no recovery.

CHAPTERS
0:00 How to install mods in Far Far West
0:10 Back up your Far Far West save files first
0:35 Install cosmetic and UI mods with .pak files
1:10 Install gameplay mods with UE4SS for Unreal Engine 5.7
2:15 Set up the Far Far West Mod Manager (FFMM)
2:40 Confirm your mod loaded and what to expect after patches

QUICK REFERENCE
Save folder: %USERPROFILE%\AppData\Local\Far Far West\Saved\SaveGames
Cosmetic mods folder: C:\Program Files (x86)\Steam\steamapps\Common\Far Far West\Far Far West\Content\Packs
New folder name: ~build_mods (tilde is mandatory, tells UE5 to load last and override base assets)
UE4SS extract path: C:\Program Files (x86)\Steam\steamapps\Common\Far Far West\Far Far West\Binaries\Win64
Lua mods folder: \Binaries\Win64\UE4SS\mods
Activate Lua mods: edit mods.txt, add a line like "XP Mod 1"
Nexus page (UE4SS UE5.7 build and FFMM.zip): https://nexusmods.com/far-far-west/mo...
FFMM requires the .NET runtime

TOOLS & LINKS
Nexus Mods page: https://nexusmods.com/far-far-west/mo...

Which method worked for you, the .pak drop or FFMM?

More fixes:    / @kitsuneguide  
Written tutorials: https://kitsunefix.com

#FarFarWestMods #PCGaming #GameModding