Audio is a key component of most video games. Background music helps set the stage and sound effects really reinforce the impact of things happening in the game. But its a little weird when you close the game and the background audio keeps playing, right?
You can modify your Flutter application to use a WidgetsBindingObserver to handle audio ducking, or stopping the audio when the application is closed or backgrounded. Additionally, you can resume the audio with the same observer when the application is resumed!
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