How we combined data sonification and concepts taken from the musical approach of Serialism to build a soundscape for the game Mini Metro.
Канцлер Ги - Разными дорогами AMV Сказание об Арслане
Dream vs mrbeast (final fight) the end
Мтз-82мл с пустой телегой часть 2)
Слив имиджа ZoomLegend
Rainbow Six Siege - Не толще чем Гридлок
animal Sex 2020
ебал я этот 1хbet
баг на
B-sides, B-dies
Hunting for Stars
Standstill
Paradise Marsh
ntet | a multisample ensembler (kontakt script)
2022.10.01 Soundmaking Tools (from the disasterlab)
Undulate (Paradise Marsh)
2022.04.23 EPX Workshop - Organic Synthesis
An Hour of Waves (FEZ)
Mini Metro: Building Your Own City Soundscape
Reigns : A Thousand Years of Deterministic Babble
MIDI Ditties - 🚲️Tremolo-ADSR
'Turning Teeth' - Original Demo with Sheet Music
An Excerpt from Mud Water Theatre (2016)
Serialism & Sonification in Mini Metro (GDC 2018)
AbracaDATA! (GDC 2018)
MAMBC Music Implementations - Dark Realms
The Sound & Music of Hyper Light Drifter (GDC 2017)
Curveballs (GDC 2017)
Computer Gibberish
Beasts of Balance Q&A
Mini Metro - A Musical Subway (System)
Permanent Music (GDC 2013)
MIT Gambit Waker/Woosh Dev Log