Better explanation is here = http://sh.st/flgKu
Modelled a door in 3ds max and forgot to set pivot point?
No need to open 3ds max again! Do it right in Unity 3D!
Although this appliable to basic models like doors I presume It can be used somehow on standard models. Thanks for watching!
e:bandicam 2014 07 05 15 15 25 610