Can AI actually build usable FiveM scripts?
In this video, I start with a basic Qbox FiveM server and use Claude Code to generate custom GTA 5 roleplay scripts from scratch. The goal is to see how far AI can take us when building a functional FiveM server — not just from a “does it run?” perspective, but from a software engineering, security, and server-design perspective.
We test three different scripts:
A postman delivery job for low-risk civilian gameplay
A hunting system with licenses, weapons, harvesting, and selling
A chop shop script for criminal vehicle gameplay
Part 3: • I Had Claude Build a Player-Run Restaurant...
Part 2: • How I Used Claude to Build Custom Police/L...
Timestamps:
0:00 - 3:29 - Intro
3:30 - 6:59 - Script 1
7:00 - 9:49 - Script 2
9:50 - 11:34 - Script 3
11:35 - 15:38 - Recap/Outro
Discord: / discord
Some things worked surprisingly well. Some things needed fixes. And a few things showed exactly why AI still needs a human developer guiding the process.
This is the first part of my experiment building a Qbox-based FiveM server with AI. If you’re interested in GTA RP development, Qbox, FiveM scripting, Claude Code, cybersecurity, or using AI to build real projects, this series is for you.
Let me know in the comments what I should build next: police MDT, dispatch system, fishing job, economy framework, businesses, or something else.
Topics covered:
FiveM development, GTA 5 roleplay, Qbox framework, Claude Code, AI coding, Lua scripting, server development, GTA RP scripts, cybersecurity-minded development, AI-generated code
#FiveM #GTARP #Qbox #ClaudeCode #AICoding #GTA5 #FiveMDevelopment #Cybersecurity #Lua #RoleplayServer