This tutorial continues our series on Biomes and Spawners in Gaia and shows the creation of Tree and Grass Spawners. At the end we show how to save the work we created so far as a Biome so all the settings can be spawned on a different terrain with the click of a button.
To learn more about Gaia, please see our other tutorials and written articles in the Canopy Library:
https://canopy.procedural-worlds.com/...
If you are interested in buying Gaia, you can get as part of your canopy subscription
https://canopy.procedural-worlds.com/...
or on the Unity Asset Store:
https://assetstore.unity.com/packages...