It's not true VR because there is no native VR support for BeamNG. But the experience is still fun nonetheless. Instructions below.
This technique uses a wide FOV to project the output image onto a curved plane, thus giving the illusion of 3D space. Best experienced when facing the center point of the image.
Recorded internally on Oculus Quest 2.
Gear:
SteamVR on PC
Oculus Quest 2 with Virtual Desktop
Logitech G920 Steering wheel and Shifter
How to:
1. Start BeamNG and set to Fullscreen
2. In Camera settings, set FOV to 95' or to your preference.
3. In Virtual Desktop - Scale the monitor to max. Set the curve to max. Bring distance as close as possible. Set height to your preference.
4. Drive.