for this project i combined code from a Processing audio library called minim, and a project called "explode" by daniel shiffman, and my code combines and transforms the two. the code analyzes a song and separates the audio in 9 frequency bands (basses, mids, and trebles), and the intensity of that band throughout the song. the code also analyzes the pixels of the song's album art, turns each pixel into a 3d rectangular prism, and changes the height of the prism based on the audio intensity. the color range is divided into 9 bands, and each band corresponds to a frequency range -- so reds bounce to the lowest bass frequency, and pinks/purples bounce to the highest treble frequency, with the rest of the color wheel in between.