Blender 3.0 Tutorial showing how to model and animate a medieval shield.
We will start by modeling the mesh, make some golden and silver materials
and assign them to our model. After that we also add an emission to the material and animate it. Then we add a podium to our scene and lastly we make a camera animation and export it as an .mp4 video file.
Rendering will be done using EEVEE.
HDRi:
https://polyhaven.com/a/mutianyu