In this video, I will show you how to make our multiplayer game have some post processing effects like an infinite background, lights / shadows, and particles. So I will be showing you how to create simple post processing effects that make our game stand out a bit more and look better. I am using the normal Godot engine and coding using gdscript. I don't go into full detail explaining how all the code works but I do show the full process of making the background, light, and particles. I hope you find this Godot networking tutorial useful. This is part 12 and final part of my Dedicated Server Multiplayer Game in Godot tutorial series.
Links:
https://github.com/Rayuse/Godot-TopDo...
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