/ discord
: In this video we will setup the basics for our inventory which is a simple *user presses E*, item gets added to our inventory, item gets hidden and collision disabled. There are some issues we need to workout in the next video such as for Join In Progress players. Lets say a player1 picks up an item, then player2 joins the server. player2 will still see that item and have a jittery collision with the item (as shown in the video where we multicasted our items being hidden). This is because player2 has no idea that the item has been picked up so we need to make a control variable thats replicated on the item so each client knows (even if their JIP) that the item has been picked up.