Video #19: How to Pause Your Game and Script Menu Buttons Using OnGUI in Unity3D

Опубликовано: 29 Июнь 2026
на канале: Strategery Games
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This video starts off showing how to recharge the Ship's battery pack, followed by a detailed description of pausing your video game with Time.timeScale and creating a button menu. I show how to use GUILayout.BeginArea, GUILayout,Button and GUILayout.EndArea. I also show how to use Time.timeSinceLevelLoad instead of Time.time.

This video is part of my ArcShoot video game development series in Unity3D. To follow daily progress other game news, visit

strategerygames.com/brettsgamedev
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