1. C++ Cross Platform Build System - Celeste Clone

Опубликовано: 29 Сентябрь 2024
на канале: Cakez
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Build Systems in C++ can be annoying to deal with. This Tutorial aims to create an unorthodox, yet simple Build System that can be used on Windows, Linux and Mac at the same time.

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My Game Tangy Defense
https://store.steampowered.com/app/22...

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The Repository
https://github.com/Cakez77/CelesteClone

Git:
https://git-scm.com/downloads

SSH Keys:
ssh-keygen -t rsa -b 4096 -C "[email protected]"
ssh-keygen -t ed25519 -C "[email protected]"

llvm:
https://github.com/llvm/llvm-project/...
llvm (windows direct link):
https://github.com/llvm/llvm-project/...

vscode:
https://code.visualstudio.com/download

.gitignore
https://pastebin.com/2CdA2E1K

In this Tutorial Series we are going to make a game from scratch, entirely in C++, without any prior knowledge other than knowing the language.

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* About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.

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Check out some of my other videos!
   • I Tried JAI, Can It Replace C++?! (Pr...  
   • First Time Using Godot As C++ Developer  
   • Tired Of Unity? Let's Make Celeste In...  
   • This Made My Game So Much Better - De...  
   • I Made Vampire Survivors In C++  
   • A Day In The Life Of An Indie Develop...  
   • My life changing year of C++ game dev...  

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#cpp #gamedev #coding