With the release of Prepar3D v3, a small change occurred in the SDK, that went almost unnoticed by most developers, indeed missed by the community as a whole. It wasn’t until the release of Prepar3D v4 when it became more common for developers to install content to our Documents\Prepar3D vX Add-Ons folder instead of into the core of the sim.
In this mini-series, Novawing24 takes a look at why this option is useful and important for users and gives a tutorial on how to do it yourself; even for add-ons that aren’t originally designed to follow this format.
In the second episode, we tackle a wider range of concepts. Firstly we use non-installer based add-ons (like those found in a zip file); while secondly looking at how to use the Add-Ons protocol while installing the files to a different drive / folder from your Documents folder.
You can access sample files from the examples shown in this episode by downloading them from my website https://novawing24.com/wp-content/upl...
The AI Ship Traffic featured in this episode can be found on the AVSim Library:
Global AI Traffic V1 - https://library.avsim.net/download.ph...
200 AI Ships and AI Ship Traffic V2 - https://library.avsim.net/download.ph...
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This video contains the following content used under CC3.0:
"EDM Detection Mode" Kevin MacLeod (incompetech.com)