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Design patterns represent the best practices used by experienced object-oriented software developers. Design patterns are solutions to general problems that software developers faced during software development. These solutions were obtained by trial and error by numerous software developers over quite a substantial period of time.
Gangs of Four Design Patterns is the collection of 23 design patterns from the book “Design Patterns: Elements of Reusable Object-Oriented Software”.
The Gang of Four (GoF) design patterns are categorized into three main types: Creational, Structural, and Behavioral.