3D Sketch : https://www.3dmechanism.com/post/3d-e...
In Fusion 360, Extrude and Fillet are two of the most fundamental commands for creating and refining 3D models.
Extrude
This is the most common command used to turn a 2D sketch into a 3D solid. It works by extending a sketch profile in a straight line, either to add material (a "join" operation) or to remove material (a "cut" operation).
Fillet
This command creates a smooth, rounded edge on a part by adding or removing material. You typically specify a radius for the rounded edge, but you can also use the Full Round Fillet option to automatically create a perfect round between three adjacent faces. Fillets are used for both aesthetics and to prevent stress concentrations on sharp corners.
All dimensions are in mm/g/s/ISO
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