Atmospheric Sci Fi madness in Unreal Engine 4

Опубликовано: 16 Июль 2026
на канале: STARWOLF
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The purple planet keeps on getting bigger and bigger...

Subscribe to my YouTube channel to pick up a thing or two about daring to dream big, staying disciplined and the results of passionate 16-hour workdays back to back with no days off and laser-like-focus. (Spoiler Alert: a lot of money and a product to be proud of)

Looking for passionate people ranging from voice actors to dialogue writers to sound engineers to 3d modellers, this prototype truly is only the beginning.
People that like creating, animating and rendering in-engine cinematic cutscenes with raytracing are definitely wanted too.

Get in contact with me for collaboration and further information on the project.

This game will focus on a linear story-driven experience with large scale atmospheric sci-fi battles you will take part in. Imagine large flagships in the sky battling each other and you have to fulfil certain objectives to help advance the critical battle that is happening in the skies which would eventually lead in epic cinematics of large flagships being destroyed by lasers and other cool things.

Early prototype made with Unreal Engine 4.24