UPDATE : Hey peeps, so some of you were having an issue where the planet keeps showing up in front of the volumetric cloud instead of behind it. Firstly make sure your material blend mode is set to masked. And secondly if setting the blend mode correctly doesn't work, your planet might be too small and too close. Try making it way larger and way further away as I did in the video. This solved the issue for some people I was talking to.
Easy way to create and float a planet in the sky. Works with sky atmosphere and volumetric clouds. You can use this material as a base and add more effects in the blueprint if you need. I wanted to keep the nodes as simple as possible for this one. Same method could be applied to different models for similar effect.
00:00 Introduction
00:15 Getting textures
00:40 Setting up material
04:18 Create a sphere
05:16 Apply material and place
06:13 Adjust parameters
07:30 Second planet
09:12 Rotate the planet
09:30 Cloud cover
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• Sammi Kim Showreel 2022
Sword model credits : "Cyberpunk 2077 - Thermal Katana" (https://skfb.ly/6VEu6) by Alf Does Stuff is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....