Due to imperfections of previous Map Generator I decided to rewrite it from scratch and use different approach. MapGen 2 mostly relies on reading VMF files with all data necessary for putting playable levels together, aka Tile-Sets.
Made entirely within Mapbase's VScript. I came up with my own fake entities to assist the generator, mostly used for connecting rooms together or setting up random spawn for entities.
Follow SourceWorld's modpage for future updates: https://www.moddb.com/mods/sourceworld