Sand Falling Chunk Optimizations (256^3 - 16 million voxels)

Опубликовано: 20 Июнь 2026
на канале: TealEgg
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This week I implemented the chunking system which will help speed up the simulation and give users on lower end hardware (like myself) a better overall experience.

I didn't update the demo due to this new version not having an electricity implementation. Its taking longer than I thought. Spent two hours today working on it but the old system doesn't seem to work in the new one.

About:
sand3d is a 3d sand falling game (or falling sand game). Inspired by 2d sand falling games like "the powder toy" or "sandspiel".

You can play the demo yourself at https://tealegg.itch.io/sand3d-beta
Join the discord at   / discord