Unity 2020 : Tutorial 15 : Mechanics : Animation In Unity : Part 2

Опубликовано: 26 Март 2026
на канале: Hardware Haquer (Austin Stewart)
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This tutorial builds on Tutorial 15 Part 1 and explains how to import assets with animation clips and use those clips to animate a model. The model and animation clips were downloaded from Mixamo.com. However, if you are exporting an FBX file from your favorite 3D modeling program with an animation track this should work as well. Note that certain software specific animation tools may not export to FBX nicely. For instance if you are using a noise generator to change the position of the vertices of an object over time you may not be able to export that motion successfully without additional steps.