Project Excellus v0.99 - Custom stat distribution

Опубликовано: 17 Октябрь 2024
на канале: GamingHeroTetsuya
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Just added a new feature to the system. Rather than keeping the stat distribution random, I've decided to allow the player to distribute their stats as they please. Now, here's the downside to this though.

Now you won't automatically be getting a boost in HP by 100 or more points per level. I haven't found a way to allow the player to increase their HP by a percentage based on the points they spend (like 1 point equating to a 2% increase or something), but I've got a plan to counteract this. Since you will only be able to give yourself 1 HP with 1 stat point, I've decided to add HP to armor.

By doing so, the increased HP and additional defense provided by your gear should allow you to withstand enemy attacks. As you progress through the game, you will encounter more difficult enemies, no doubt, but you will also get gear that gives you a bigger boost in HP as well, so I'm hoping this will help solve that problem.

We'll see how it goes though.