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Wipe day. Infinite stacks. One hundred thousand entities before the twenty-hour mark. Rust's economy did not break once—it kept eating itself.
This documentary covers three public, patched failures of Rust's wipe economy: Dupe City after the 2015 UI Reboot, the 2017 join-queue console commands mistaken for RCON, and the 2022 Ice AK reskin factory documented by the community. Each hole was different—inventory, authority, cosmetic identity—but the wound was the same: when the server stops believing what items should cost, the wipe dies.
From Facepunch's early craft-cancel fix and the 1,000 stack cap, through Garry Newman's public write-up and bug-bounty wish, to the Soft Refresh HackerOne program years later, this is the pattern behind Rust's recurring economy collapses—not a single glitch, and not a permanent apocalypse.
Chapters:
0:00 Cold Open
0:30 Setup — Scarcity Is the Product
2:00 Act I — Dupe City
4:00 Act II — The Queue Becomes God Mode
5:40 Act III — The Ice AK Factory
7:30 Payoff — The Pattern