MSP430 is a low powered RISC architecture created by TI for embedded systems and is also the architecture used by the microcorruption binary exploitation based wargame. This session picks up where part 2 left off and completes the implementation of parsing/decoding for all single operand instructions with all source values except for the two special registers SR (status register)/CG (constant generator). This includes the creation of tests for all of these as well.
Code can be found at https://www.github.com/jrozner/msp430....