In today's tutorial, I show you how to make a simple glossy material in just 60 seconds. Much better than Blender's standard "Glossy BSDF" shader in Cycles!
I've been meaning to make more in depth, beginner friendly tutorials and I've got a great one coming up (sneak peek at the end - it's going to be about fluid simulation). Let me know what other long tutorials you'd like to see (and what short ones).
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