How to use and code in untiy

Опубликовано: 16 Июнь 2026
на канале: Alex Harris
48
2

code to move and jump.


using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class move : MonoBehaviour
{
public float movespeed;
public float jumppower;


// Update is called once per frame
void Update()
{
if (Input.GetKey(KeyCode.RightArrow))
transform.Translate(Vector3.right * movespeed * Time.deltaTime);
if (Input.GetKey(KeyCode.LeftArrow))
transform.Translate(-Vector2.right * movespeed * Time.deltaTime);

Rigidbody2D rb = GetComponentRigidbody2D();
if (Input.GetKey(KeyCode.Space))
rb.AddForce(Vector2.up * jumppower);
}
}