Code Used in this Video:
using UnityEngine;
using System.Collections;
public class Move : MonoBehaviour {
public float speed;
void Start () {
}
void Update () {
if (Input.GetKey (KeyCode.D)) {
transform.position += new Vector3 (speed, 0, 0);
}
if (Input.GetKey (KeyCode.A)) {
transform.position += new Vector3 (-speed, 0, 0);
}
if (Input.GetKey (KeyCode.W)) {
transform.position += new Vector3 (0, 0, speed);
}
if (Input.GetKey (KeyCode.S)) {
transform.position += new Vector3 (0, 0, -speed);
}
}
}