In this video I do a short review of "TRICKS OF THE 3D GAME PROGRAMMING GURUS" by Andre Lamothe. This is a great book on software rasterization, the 3D pipeline and game engine development from the days where everything was done on the CPU.
Amazon link (not affiliated): https://www.amazon.com/gp/product/067...
Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.
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Credits:
Music by https://bensound.com
John Carmack pic - https://en.wikipedia.org/wiki/John_Ca...
Enjoy,
Etay Meiri
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