Jumping Pillows | Cloth Simulation | Niagara System | Unreal Engine 5

Опубликовано: 21 Июнь 2026
на канале: Ayoub Attache
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Every cloth simulation done in the Unreal Engine is either a flag or a curtain. Why not try something different like simulating a bunch of pillows😁

I am using the Chaos Cloth System with a component renderer in Niagara to populate the scene

Artstation: https://www.artstation.com/ayattache

Inspired by   / honear