Zero gravity is perhaps one of the most intriguing forms of motion to add into a virtual reality game, not only does it allow a unique form of travel in any game, but its also one of the best ways to experience zero gravity without leaving Earth's atmosphere. In this tutorial, I will show you how to setup a zero gravity movement system within Unreal Engine so you can add this to any game or project you are building.
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// CHAPTERS
0:00 Start
0:38 Creating Grabbable Cubes for Movement
2:18 The Great Cube Setup!
4:05 Setting Up the Zero Gravity Player
6:57 Adding Blueprints to the Player
19:45 Finishing Touches to the Scene
20:17 Testing in Virtual Reality
21:10 Thanks to Patreon Supporters!