Unreal Bird Flight with real physics preview.

Опубликовано: 15 Июль 2026
на канале: SnoochPooch
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This is a short video showing the the physics based bird flight in a nature simulator game I am developing.

I wanted to show this off because I have so much fun playing it while doing dev that I find myself flying around for 10 to 15 minutes, just flying, I know others would love this game and have so much fun as well. There is much much more to this game that is also fun that is not shown including catching flying insects (flies, butterflies, dragonflies, flying ants, grasshoppers etc), ground insects (ants, slugs, snails, beetles, grubs etc), ground critters (frogs, snakes, lizards, mice and rats, squirrels, bunnies, etc), there is a hunger/thirst/stamina system, a cred system with other birds and critters (and eventually larger mammals and humans when we implement them).

Flying isn't the base of the game but I have not been impressed with any other games that have "bird flight"


Sorry it is a cell phone video my pc could not screen record and run the game engine at the same time, I currently can only run it at about 5fps to 10fps with the quality settings on low, less when trying to render the photorealistic landscape. I need to upgrade my setup in order to continue development.



Please feel free to ask me any questions and leave suggestions!