How to Add MTL File in 3ds Max?

Опубликовано: 23 Март 2026
на канале: Quick FAQ
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How to Add MTL File in 3ds Max?

To add an MTL file in 3ds Max, ensure the MTL file is in the same directory as your 3D object file (e.g., .obj, .fbx). When importing the 3D model, 3ds Max should automatically recognize and apply the associated MTL file, assigning the defined materials to the appropriate parts of the model. If the materials aren't automatically applied, use the Material Editor (press 'M') to manually load the MTL file. Go to Material - Get Material - From Material Library. Choose your .mtl file. Then, assign the materials to your objects by dragging the material from the Material Editor onto the desired object in the viewport or by selecting the object and clicking the "Assign Material to Selection" button in the Material Editor. Verify that the texture maps referenced in the MTL file are also located in a reachable directory so 3ds Max can load them correctly.

Watch video:-    • How to Add MTL File in 3ds Max?  


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