I've finally got the hubs (round rooms) and paths (straight rooms) connected! This is a little video to show it off, these rooms probably won't make it into the final game but I tried to make them look good regardless (plus, this video would be very confusing if the rooms weren't distinctive)
It was quite complicated since I wasn't originally planning to do this, so I needed to change a lot of data structures to accommodate multiple paths.
The spotlight transition is new too, as is the yellow/orange area! I want to make it a kind of sandstone/aqueduct type structure, but for now it's just a palette swap - it really needs some water features and moss/plant life, but I think that's a job for another day.
Full penguin progress playlist:
• Penguin Progress