💥 This is How we Export a Material to Painter

Опубликовано: 15 Июль 2026
на канале: Future Material Artists
1,021
26

💥 This is How we Export a Material to Painter 💥

(From Substance Designer)



As a Professional Material Artist, we need to know this because we will create generators and tools to help our team!







💡 Our role is to be experts in textures, and many times during my 5 years working I had to create tools and textures in Designer for other artists. This helps them work faster and with better quality.





The right way of doing it is, once you have finished your material export a SBSAR file.





This type of file will work in any Substance Software.





👉 Right-click on your package, select export as SBSAR, select a Destiny, and then drop the file into your painter library and you are ready to go.





Quite simple, but it is hidden from the common eye.





Wanna learn more ❓

🫂 I have more free resources for Designer on my Profile!








#Texturing #3DArt #GameDev #Tutorial #MaterialCreation #SubstanceDesignerTutorial #CreativeProcess #3d #vfx #texturing #TextureArtist #3dtexturing #digitalartist #substance3ddesigner