Optimising Enemies | Project Feline Devstream

Опубликовано: 07 Май 2026
на канале: Raymond Cripps
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With the core of the modular mission component system functional, it's time to make sure the other game systems can work with it. Currently, the mission state works except enemies are not respawned. Let's fix that.

Project Feline is a high-speed anime-style parkour game. Players run on walls, grind, slide and climb to build momentum and race through complex 3D environments! This documentary series explores my journey as an emerging indie game developer building my dream game from start to finish.

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Attributions

“At The Count”, “Caught In The Beat”, “Day Bird”, “High School Snaps”, “Mell's Parade”, “My Always Mood”, “Only Instrumental”, and “Simple Hop”, by Broke For Free; and “Blue Moon”, “Is This A Dream?”, “Next Direct”, “Over Clouds 2”, “Shinkansen 2”, and “Water Drop” by Glitch licensed under CC BY 3.0: https://creativecommons.org/licenses/.... “Secret Of 3rd Planet” by Cutside licensed under CC BY-NC-SA 4.0: https://creativecommons.org/licenses/....