MAXIMIZE YOUR CHARACTER!
Combine the superb character generation tools of Reallusion Character Creator with Autodesk 3ds Max Character Animation Toolkit, CAT. The best character animation system on any platform!
Part 1: We’ll cover exporting from Character Creator (CC) to FBX, Importing to 3ds Max and organizing parts. Then we’ll create a CAT rig, and align it to the CC bones.
Part 2: We start by using a script to match rig names between CC and CAT. Then we’ll transfer the Skin Modifier using Skin Tools. We’ll bend limbs and test the skin transfer.
Part 3: We’ll rig the eyes using Point Helpers and Wire Parameters in 3ds Max. Then we’ll rig the mouth and tongue and prepare the character for animation in larger scenes.
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00:00:00 Introduction
00:01:09 1a. Export from CC
00:01:33 1b. Import to 3ds Max
00:03:36 1c. Set up CAT rig
00:04:55 1d. Align CAT rig to CC bones
Products taught in this video include:
Autodesk 3ds Max
https://www.autodesk.com/
Reallusion Character Creator
https://www.reallusion.com/
Learn the basics of 3ds Max CAT at:
@MilošČernýAnimation
/ @autodesk3dsmax