R.A.M. 3 (River Auto Material 3) got released, so I've added an integration for it to Genesis for MicroVerse. This video is a quick showcase of me toying around. R.A.M. 3 has so much more to offer than what I show here, I'm looking forward to an in-depth video of NatureManufacture showing off the new features. In the meantime I suggest to check out the asset description 😀
00:00 Starting from scratch
00:08 Adding a RAM river and a profile
00:14 Draw spline
00:22 Add Sync script and Spline Path
00:30 Sync river with spline
00:42 Setup river (width, trench, etc)
01:06 Fine-tune river shape
01:24 Custom river widths
01:40 Fine tuning
02:46 Remove vegetation along river
03:00 Fine tuning, individual changes
03:10 Showing off how terrain and vegetation adjust
05:50 Play mode
Assets used:
[⭐ New Release Sale ⭐] R.A.M 3 - River Auto Material 3
https://assetstore.unity.com/packages...
Genesis for MicroVerse
https://assetstore.unity.com/packages...
MicroVerse - Core Collection
https://assetstore.unity.com/packages...
Ultimate StampIT! Collection
https://assetstore.unity.com/packages...