UE4 Material Functions: Blending PBR Materials in Unreal 4 [EP20]
Don't forget to ► Like ► Comment ► Subscribe
We look over some of the Substance Source recent additions. Most of this video is me going over how im using material blending and masks from Substance Painter. Covering a bit forWe also end up reviewing some peoples work from this discord as well.
►2 hour stream
[3:38] Stream Starts.
[5:25] Talking about substance share
[15:20] Looking at my current setup for material blending with PBR materials.
[24:17] Looking at the node network for the master blending material. This includes how the functions are made and connected.
[41:09] Highlight some of the features from the recent Unreal Update 4.14
[50:08] Answering some questions that were asked in chat. the big long answer is the one about how I got to where i am currently. Starting school and every action at each job leading to Sweden and my position at Massive Entertainment
[1:06:38] Expanding on the Stone function to add mud at the base of objects. This includes exposing a slider to control roughness of the mud.
[1:36:57] Discord Work in Progress. Comments and critique :) Some really good stuff in here!
[2:04:10] Quick breakdown of how my channel and videos work on youtube.
If you'd like to Donate to show be doing this, you can do so at: https://twitchalerts.com/donate/dinusty
►Music links
Winter Blanket Dreams 2016
https://open.spotify.com/user/dinusty...
Feels Right 2016
https://open.spotify.com/user/dinusty...
80's Synth
https://open.spotify.com/user/dinusty...
►Live Tuesdays and Thursdays 8pm GMT+1
Watch live at / dinusty
►Subscribe at:
/ @thedinustyempire
►Follow my artstation at:
https://www.artstation.com/artist/frozan
►Subscribe to by blog at:
/ estjeremy
►My portfolio at:
http://www.artbyjer.com/ -- Watch live at / dinusty