Unity Certified Programmer: Exam Guide | 4. Applying Art, Animation, and Particles

Опубликовано: 02 Октябрь 2024
на канале: Code in Action
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Unity Certified Programmer: Exam Guide is available from:
Packt.com: https://bit.ly/2NpK6yb
Amazon: https://amzn.to/2CBZkxL

This is the “Code in Action” video for chapter 4 of Unity Certified Programmer: Exam Guide by Philip Walker, published by Packt. It includes the following topics:
00:44 Creating a material for our player's ship prefab
01:37 Applying maps to our PlayerShip material
02:54 Adding neon lights to our PlayerShip prefab
04:11 Adding particles to our PlayerShip prefab
04:49 Creating a particle effect
07:34 Setting up the Emission section of our particle system
08:01 Setting up the Shape section of our particle system
08:23 Setting up the Force over Lifetime section of our particle system
08:47 Setting up the Renderer section of our particle system
09:03 Setting up the Texture Sheet Animation section of our particle system
11:49 Importing and animating the background
18:01 Adding an animator controller
19:19 Creating states in the animator controller
19:24 Animation
34:46 Animating our three-dimensional enemies

This exam guide will take you from basic C# programming through the process of downloading, installing, and understanding how Unity works and prepare for your Unity exam. You will go through the core objectives of what is expected for the Unity exam and also have some fun on the way by creating a side-scrolling shooter game using Unity.

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