Unreal Engine FPS Prototype Tutorial 🚀 Build From Scratch (Player, AI & Input System)

Опубликовано: 12 Май 2026
на канале: GameDev
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#UnrealEngine #FPSPrototype #GameDevelopment #UnrealEngine5 #FirstPersonShooter #IndieGameDev #GameDesign #LearnUnreal #Blueprints #gamedevtutorial

Want to build your own First Person Shooter (FPS) game in Unreal Engine from scratch? This tutorial walks you through creating a complete FPS prototype using a blank project and built-in assets, making it perfect for beginners and aspiring game developers.

In this video, you’ll learn how to structure your project the right way from day one. We cover player setup, AI initialization, input configuration, and how Unreal Engine’s core systems work together to create interactive gameplay.

You’ll also gain a clear understanding of action vs axis mappings, one of the most important concepts for handling player input in any game. Along the way, we explore how player and AI characters are structured, giving you a strong foundation for building more advanced mechanics.

💡 What you’ll learn:

How to create an FPS prototype from a blank Unreal Engine project
Setting up player character and AI systems
Understanding player-pawn relationships
Configuring input systems (action vs axis mappings)
Building a structured and scalable FPS foundation
Basics of Blueprints with insight into underlying code logic

By the end of this tutorial, you’ll have a fully functional FPS base ready for expansion into a complete game.

This is ideal for anyone serious about Unreal Engine, game development, and FPS design fundamentals.

🔗‍💥 Official video link:
https://www.coursera.org/learn/unreal...