I go over an introduction of Houdini that is useful to FX Artists coming from 3ds Max or other programs. I use rigid bodies and VEX code.
www.mstark.tv
@mstarktv
Links:
Matt Estela:
Website - http://tinyurl.com/j2857so
Patreon - https://www.patreon.com/mattestela?ty=h
Johnny Farm Field:
Twitter - @farmfield
Website - https://vimeo.com/farmfield