05:23This is Part 1 of the tutorial on creating a highly detailed UDIM body texture for a female 3D character to be used in a custom MetaHuman.
In this lesson, I share my thoughts and the pipeline I developed for creating a highly detailed body texture. I cover all the ideas, approaches, methods, and tools I used in this process. I hope this tutorial helps you in creating your own masterpieces.
Be sure to subscribe to my channel so you don’t miss Part 2 of the tutorial. If you like the video, I’d really appreciate it! Thank you for watching, and I look forward to seeing you in the next video.
Linktree: https://linktr.ee/alexanderbeim
00:00 Final Result
01:36 Optimal body texture pipeline
03:03 The textures needed for realistic skin
05:23 Skin texture structures across the body
06:56 How to create realistic head texture
07:30 Transfer a texture from one model to another
12:32 Creating a head texture
17:53 Creating a neutral skin texture
21:40 Transferring texture from a model to UDIM
24:15 Importing UDIM body textures
#Charactermodeling #3Dmodeling #Maya #Zbrush #3DCharacter #digitalhuman #digitalhumans #unrealengine #unrealengine5 #metahuman #metahumans #conformedmesh #custommetahuman #bodytexturing #femalecharacter